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Re: How to continue
From: |
Ingo Ruhnke |
Subject: |
Re: How to continue |
Date: |
14 Jun 2002 10:54:24 +0200 |
User-agent: |
Gnus/5.09 (Gnus v5.9.0) Emacs/21.2 |
Craig Timpany <address@hidden> writes:
> The only benefits I can see ClanGUI (0.6) giving the editor would be
> a file dialog and some text boxes for the properties. Would it be
> worth it? ClanGUI doesn't have many controls yet.
After all ClanGUI comes at no costs (well, beside some compile time),
so I don't see a reason to not use it.
> I'd say debugging the pingu AI/actions is more important to level
> authors. (and players too!)
I fully agree on that, but tweaking actions is work, while ClanGUI
might be fun. In the end we have to do both changes anyway.
BTW. I would like to have a 'submit' button in the editor, which
automagically submits a created level to some mailing list, anonymous
ftp or something like that.
--
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- Re: How to continue, (continued)
- Re: How to continue, David Philippi, 2002/06/11
- Re: How to continue, Ingo Ruhnke, 2002/06/11
- Re: How to continue, David Philippi, 2002/06/11
- Re: How to continue, Ingo Ruhnke, 2002/06/11
- Re: How to continue, Craig Timpany, 2002/06/11
- Re: How to continue, David Philippi, 2002/06/12
Re: How to continue, Craig Timpany, 2002/06/11