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Re: Sketch of the first world
From: |
Ingo Ruhnke |
Subject: |
Re: Sketch of the first world |
Date: |
29 Oct 2002 01:17:53 +0100 |
User-agent: |
Gnus/5.09 (Gnus v5.9.0) Emacs/21.2 |
David Philippi <address@hidden> writes:
> Having multiple exits could get a bit tricky for new users and
> multiple paths that are reachable through the same exit aren't
> perfect either, IMHO.
Correct, so mulitple pathes might not be a good idea here.
> Maybe we should do it more like other games and offer an option to
> skip the tutorial as a whole.
Possible, but on the other site, the tutorial might be solved pretty
quickly if somebody already knows the game and uses fast-forward quite
a lot.
> Looks quite nice but I don't like the green dots very much. They
> look quite a bit out of place. Maybe a darker and more natural green
> would cancel the effect.
The dots are just placeholders, they will get replaced with something
nicer, not sure exactly with what, but most likly with flagpoles where
the Pingu will then raise a flag one successfully finishing it.
Somebody might get reminded of Super Mario Broth, but thats ok. ;)
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