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Re: beta testing comments


From: Ingo Ruhnke
Subject: Re: beta testing comments
Date: 01 Nov 2002 13:13:34 +0100
User-agent: Gnus/5.09 (Gnus v5.9.0) Emacs/21.2

David Philippi <address@hidden> writes:

> The situation with a digger hole filled with Pingus could pose a
> problem. But when do you need to apply an action to a Pingu in a
> digger hole? One could argue that the need to do so is a bug in the
> level design.

Quite often you need to turn a digger into a miner or basher, a bit
less often you turn him into a bridger to stop him to wait for
something else in the level to finish.

> What's probably not known by everyone - the game speed isn't
> balanced out yet. Some recent changes to the timing code by Ingo
> made the game running faster quite a bit. If beta testers complain
> that the game is too fast then the natural thing to do would be to
> lower the speed.

If somebody once the game run faster or slower he can try:

./pingus --speed 100

'100' is the number a frame-update takes in miliseconds, default is
currently 25.

-- 
WWW:      http://pingus.seul.org/~grumbel/ 
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