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Re: [PATCH] doc: fix some typos in manual


From: Jose E. Marchesi
Subject: Re: [PATCH] doc: fix some typos in manual
Date: Sat, 25 Sep 2021 17:58:25 +0200
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/28.0.50 (gnu/linux)

Hi Guillermo.

> Here are some changes I found following the Poke's manual,
> Please let me know your comment .. :-)

This is OK for both master and maint/poke-1.

If you dont' have write access to the repo, please create an account in
savannah and let me know your username.  I will then add you to the poke
group and give you write access to poke.git.

Thanks!

>
> Kinds regards,
> Guillermo
>
>   * doc/poke.texi (Poking a SBM Image):
>     - Fix bit-concatenation operator.
>     - Fix definition lines.
>     - Fix write pixels offset in IOS.
> ---
>  doc/poke.texi | 25 +++++++++++++------------
>  1 file changed, 13 insertions(+), 12 deletions(-)
>
> diff --git a/doc/poke.texi b/doc/poke.texi
> index 9d61cc9e..df3df7f2 100644
> --- a/doc/poke.texi
> +++ b/doc/poke.texi
> @@ -3323,8 +3323,8 @@ bytes.  Using the bit-concatenation operator, we could 
> do something
>  like:
>  
>  @example
> -(poke) var bg = 255UB::255UB::255UB
> -(poke) var fg = 255UB::99UB::71UB
> +(poke) var bg = 255UB:::255UB:::255UB
> +(poke) var fg = 255UB:::99UB:::71UB
>  (poke) bg
>  (uint<24>) 0xffffff
>  (poke) fg
> @@ -3458,12 +3458,13 @@ pixels.  The first line in our image would be:
>  Let's complete the image lines:
>  
>  @example
> -(poke) var l0 = [bga,fga,bga,fga,bga]
> +(poke) var l0 = [bga,fga,fga,bga,bga]
>  (poke) var l1 = [bga,fga,bga,fga,bga]
> -(poke) var l2 = [bga,fga,fga,bga,bga]
> -(poke) var l3 = [bga,fga,bga,bga,bga]
> -(poke) var l4 = l3
> +(poke) var l2 = l1
> +(poke) var l3 = l0
> +(poke) var l4 = [bga,fga,bga,bga,bga]
>  (poke) var l5 = l4
> +(poke) var l6 = l4
>  @end example
>  
>  @noindent
> @@ -3479,12 +3480,12 @@ do that:
>  
>  @example
>  (poke) byte[3][5] @@ 5#B = l0
> -(poke) byte[3][5] @@ 10#B = l1
> -(poke) byte[3][5] @@ 15#B = l2
> -(poke) byte[3][5] @@ 20#B = l3
> -(poke) byte[3][5] @@ 25#B = l4
> -(poke) byte[3][5] @@ 30#B = l5
> -(poke) byte[3][5] @@ 35#B = l6
> +(poke) byte[3][5] @@ 20#B = l1
> +(poke) byte[3][5] @@ 35#B = l2
> +(poke) byte[3][5] @@ 50#B = l3
> +(poke) byte[3][5] @@ 65#B = l4
> +(poke) byte[3][5] @@ 80#B = l5
> +(poke) byte[3][5] @@ 95#B = l6
>  @end example
>  
>  @noindent



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