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[PATCH v2 07/15] tcg/arm: Implement andc, orc, abs, neg, not vector oper


From: Richard Henderson
Subject: [PATCH v2 07/15] tcg/arm: Implement andc, orc, abs, neg, not vector operations
Date: Sun, 7 Feb 2021 18:46:17 -0800

These logical and arithmetic operations are optional, but are
trivial to accomplish with the existing infrastructure.

Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
---
 tcg/arm/tcg-target-con-set.h |  1 +
 tcg/arm/tcg-target.h         | 10 +++++-----
 tcg/arm/tcg-target.c.inc     | 38 ++++++++++++++++++++++++++++++++++++
 3 files changed, 44 insertions(+), 5 deletions(-)

diff --git a/tcg/arm/tcg-target-con-set.h b/tcg/arm/tcg-target-con-set.h
index f30b3900e0..cc006f99cd 100644
--- a/tcg/arm/tcg-target-con-set.h
+++ b/tcg/arm/tcg-target-con-set.h
@@ -20,6 +20,7 @@ C_O0_I4(s, s, s, s)
 C_O1_I1(r, l)
 C_O1_I1(r, r)
 C_O1_I1(w, r)
+C_O1_I1(w, w)
 C_O1_I1(w, wr)
 C_O1_I2(r, 0, rZ)
 C_O1_I2(r, l, l)
diff --git a/tcg/arm/tcg-target.h b/tcg/arm/tcg-target.h
index 48993636ea..6ac9fc6b9b 100644
--- a/tcg/arm/tcg-target.h
+++ b/tcg/arm/tcg-target.h
@@ -155,11 +155,11 @@ extern bool use_neon_instructions;
 #define TCG_TARGET_HAS_v128             use_neon_instructions
 #define TCG_TARGET_HAS_v256             0
 
-#define TCG_TARGET_HAS_andc_vec         0
-#define TCG_TARGET_HAS_orc_vec          0
-#define TCG_TARGET_HAS_not_vec          0
-#define TCG_TARGET_HAS_neg_vec          0
-#define TCG_TARGET_HAS_abs_vec          0
+#define TCG_TARGET_HAS_andc_vec         1
+#define TCG_TARGET_HAS_orc_vec          1
+#define TCG_TARGET_HAS_not_vec          1
+#define TCG_TARGET_HAS_neg_vec          1
+#define TCG_TARGET_HAS_abs_vec          1
 #define TCG_TARGET_HAS_roti_vec         0
 #define TCG_TARGET_HAS_rots_vec         0
 #define TCG_TARGET_HAS_rotv_vec         0
diff --git a/tcg/arm/tcg-target.c.inc b/tcg/arm/tcg-target.c.inc
index ae91b959f0..1b31f11f6c 100644
--- a/tcg/arm/tcg-target.c.inc
+++ b/tcg/arm/tcg-target.c.inc
@@ -181,11 +181,15 @@ typedef enum {
 
     INSN_VADD      = 0xf2000800,
     INSN_VAND      = 0xf2000110,
+    INSN_VBIC      = 0xf2100110,
     INSN_VEOR      = 0xf3000110,
+    INSN_VORN      = 0xf2300110,
     INSN_VORR      = 0xf2200110,
     INSN_VSUB      = 0xf3000800,
 
+    INSN_VABS      = 0xf3b10300,
     INSN_VMVN      = 0xf3b00580,
+    INSN_VNEG      = 0xf3b10380,
 
     INSN_VCEQ0     = 0xf3b10100,
     INSN_VCGT0     = 0xf3b10000,
@@ -2373,14 +2377,20 @@ static TCGConstraintSetIndex 
tcg_target_op_def(TCGOpcode op)
         return C_O1_I1(w, r);
     case INDEX_op_dup_vec:
         return C_O1_I1(w, wr);
+    case INDEX_op_abs_vec:
+    case INDEX_op_neg_vec:
+    case INDEX_op_not_vec:
+        return C_O1_I1(w, w);
     case INDEX_op_dup2_vec:
     case INDEX_op_add_vec:
     case INDEX_op_sub_vec:
     case INDEX_op_xor_vec:
         return C_O1_I2(w, w, w);
     case INDEX_op_or_vec:
+    case INDEX_op_andc_vec:
         return C_O1_I2(w, w, wO);
     case INDEX_op_and_vec:
+    case INDEX_op_orc_vec:
         return C_O1_I2(w, w, wV);
     case INDEX_op_cmp_vec:
         return C_O1_I2(w, w, wZ);
@@ -2725,6 +2735,15 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc,
     case INDEX_op_dup2_vec:
         tcg_out_dup2_vec(s, a0, a1, a2);
         return;
+    case INDEX_op_abs_vec:
+        tcg_out_vreg2(s, INSN_VABS, q, vece, a0, a1);
+        return;
+    case INDEX_op_neg_vec:
+        tcg_out_vreg2(s, INSN_VNEG, q, vece, a0, a1);
+        return;
+    case INDEX_op_not_vec:
+        tcg_out_vreg2(s, INSN_VMVN, q, 0, a0, a1);
+        return;
     case INDEX_op_add_vec:
         tcg_out_vreg3(s, INSN_VADD, q, vece, a0, a1, a2);
         return;
@@ -2735,6 +2754,13 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc,
         tcg_out_vreg3(s, INSN_VEOR, q, 0, a0, a1, a2);
         return;
 
+    case INDEX_op_andc_vec:
+        if (!const_args[2]) {
+            tcg_out_vreg3(s, INSN_VBIC, q, 0, a0, a1, a2);
+            return;
+        }
+        a2 = ~a2;
+        /* fall through */
     case INDEX_op_and_vec:
         if (const_args[2]) {
             is_shimm1632(~a2, &cmode, &imm8);
@@ -2748,6 +2774,13 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc,
         tcg_out_vreg3(s, INSN_VAND, q, 0, a0, a1, a2);
         return;
 
+    case INDEX_op_orc_vec:
+        if (!const_args[2]) {
+            tcg_out_vreg3(s, INSN_VORN, q, 0, a0, a1, a2);
+            return;
+        }
+        a2 = ~a2;
+        /* fall through */
     case INDEX_op_or_vec:
         if (const_args[2]) {
             is_shimm1632(a2, &cmode, &imm8);
@@ -2810,10 +2843,15 @@ int tcg_can_emit_vec_op(TCGOpcode opc, TCGType type, 
unsigned vece)
     case INDEX_op_add_vec:
     case INDEX_op_sub_vec:
     case INDEX_op_and_vec:
+    case INDEX_op_andc_vec:
     case INDEX_op_or_vec:
+    case INDEX_op_orc_vec:
     case INDEX_op_xor_vec:
+    case INDEX_op_not_vec:
         return 1;
+    case INDEX_op_abs_vec:
     case INDEX_op_cmp_vec:
+    case INDEX_op_neg_vec:
         return vece < MO_64;
     default:
         return 0;
-- 
2.25.1




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