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Re: [PATCH v3 15/18] ui/sdl: try to instantiate the matching opengl rend


From: Daniel P . Berrangé
Subject: Re: [PATCH v3 15/18] ui/sdl: try to instantiate the matching opengl renderer
Date: Mon, 13 Mar 2023 10:21:20 +0000
User-agent: Mutt/2.2.9 (2022-11-12)

On Mon, Mar 13, 2023 at 02:12:04PM +0400, marcandre.lureau@redhat.com wrote:
> From: Marc-André Lureau <marcandre.lureau@redhat.com>
> 
> -display sdl,gl=es didn't actually use OpenGL ES.
> 
> Using OpenGL ES allows to use ANGLE, which works generally better than
> Windows/OEM OpenGL driver.
> 
> (note: users can still bypass the QEMU choice with SDL_RENDER_DRIVER
> environment variable)
> 
> (note: for some reason, specifying a driver disables batching and
> breaks rendering, so enable it explicitly)
> 
> Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
> ---
>  ui/sdl2.c | 16 ++++++++++++++++
>  1 file changed, 16 insertions(+)

Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>


With regards,
Daniel
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