ratpoison-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [RP] Ideas about some screen commands..


From: Doug Kearns
Subject: Re: [RP] Ideas about some screen commands..
Date: Tue Sep 18 01:38:02 2001

On Tuesday 18 September 2001 17:25, shawn wrote:
> >The patches should be applied in reverse order (startup_message
> > first, then unsetenv, lastmsg and info)

For what it's worth, I still take issue with the way unsetenv is 
implemented.  It currently passes the entire argument list to 
unsetenv() which is inconsistent with the way the other commands handle 
excess arguments.

eg. :unsetenv foo bar 

will not unset foo, since it passes 'foo bar' to unsetenv(), which is 
unexpected given the way the other commands work, however

:msgwait 5 99 

sets message wait to 5 and ignores 99.

On the other hand, when Gergely has finished his new command parsing 
work, I imagine this point may be moot. 

> I've committed these patches with the exception of the shell scripts
> and cmd_startup_message. If we implement a full screen banner ala
> screen, then I'll add this command but as it stands suppressing a
> petit message in the corner isn't worth the code (I think).

Personally, I _hate_ all welcome messages and feel there really _must_ 
be a way to disable them ;-)

Again, thanks Gergely !

Regards,
Doug



reply via email to

[Prev in Thread] Current Thread [Next in Thread]