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[Wesnoth-patches] [patch #4081] Resurrection patch
From: |
Elias Pschernig |
Subject: |
[Wesnoth-patches] [patch #4081] Resurrection patch |
Date: |
Mon, 6 Jun 2005 23:43:42 +0000 |
User-agent: |
Mozilla/5.0 (X11) Gecko/20050101 Galeon/2.0 |
URL:
<http://savannah.nongnu.org/patch/?func=detailitem&item_id=4081>
Summary: Resurrection patch
Project: Battle for Wesnoth
Submitted by: elias
Submitted on: Mon 06/06/05 at 23:43
Category: None
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
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Details:
This patch adds the possibility to resurrect fallen units to the Battle for
Wesnoth game (for (100 + unit costs) gold). Not intended to go into the game,
at least not soon, I just have much more fun playing the game with that patch
:) The main reason is, I just know all the time, "yes, I could resurrect that
unit later if I wanted to". So even if by the high costs it makes not much
sense, and I therefore rarly resurrect a unit, it still is very important for
the overall feel of the game to me.
Only submitting it here so I don't lose it.
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File Attachments:
-------------------------------------------------------
Date: Mon 06/06/05 at 23:43 Name: wesnoth_resurrection.diff Size: 13.93KB
By: elias
Resurrection patch
<http://savannah.nongnu.org/patch/download.php?item_id=4081&item_file_id=4700>
_______________________________________________________
Reply to this item at:
<http://savannah.nongnu.org/patch/?func=detailitem&item_id=4081>
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- [Wesnoth-patches] [patch #4081] Resurrection patch,
Elias Pschernig <=