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[Wesnoth-patches] [patch #4081] Resurrection patch
From: |
Elias Pschernig |
Subject: |
[Wesnoth-patches] [patch #4081] Resurrection patch |
Date: |
Wed, 8 Jun 2005 15:19:59 +0000 |
User-agent: |
Mozilla/5.0 (X11) Gecko/20050101 Galeon/2.0 |
Follow-up Comment #1, patch #4081 (project wesnoth):
Version 2:
- Fixed a possible crash with AIs who have no player.
- The "disallow_recall" WML tag now also affects resurrection. This should
always make sense - if units are not to be recalled, then they also are not to
be resurrected. Dying units still are added to the resurrectable list, just
like recruited units are added to the recallable list.
- Statistics gathering now includes resurrections.
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Additional Item Attachment:
File name: wesnoth_resurrection2.diff Size:18 KB
Resurrection patch, version 2
<http://savannah.nongnu.org/patch/download.php?item_id=4081&item_file_id=4706>
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