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Re: [Ainulindale-devel] Some graphs...


From: Federico 'Derfel' Stella
Subject: Re: [Ainulindale-devel] Some graphs...
Date: Thu, 5 Jun 2003 18:51:31 +0200
User-agent: Mutt/1.5.4i

* giovedì 05 giugno 2003, alle 13:37, Federico 'Derfel' Stella scrive:

> This mail is forwarded for Andrea, the grahps are at:
> http://www.nongnu.org/ainulindale/architecture/context_diagram.html

> +++

> Have a look. The single layers chart is just to try to idendify the relations
> between ainulindale and the grid framework.

> Let me know.
First of all, the generated html is orrible! Are there any options to remove
some garbage?

I think this graph lacks:
o "Visitor": He is just a camera moving around the world, but can only chat
        with others visitors. It could be useful to newbie for see how play
        an experienced team.

Game Keepers is an area builder with fewer rights, and try to avoid making
particular cases when there's no need.

About Player:
> A player is supposed to be able to move in the simulated world, to
> explore, to fight and to die. These are not constraints, these just
This is not the right level. Not all games may have these options.

> being parameters offered by the framework; but it is so likely to
> have such actions that a great attention will be given to them.
Ainulindale must be more generic and let the game programmers choose how
define these actions.

About Game admin:
>  It will have full control, both on the structure of the game and on the
>  runtime environment
full control + structure of the game = Ok.
full control + runtime environment = No.





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