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Re: [glob2-devel] Gradient algorithm update


From: Stéphane Magnenat
Subject: Re: [glob2-devel] Gradient algorithm update
Date: Tue, 22 Nov 2005 21:46:59 +0100
User-agent: KMail/1.8.3

> Yes, in general with finding the path of units.  But also the checksums
> consume about 0.3 of CPU or so.

Indeed, that's because they are very badly implemented by std::list with 
delayed checksums. If anyone wants to optimize them for 0.8.16, he is 
welcome. The long term idea would be to use ::save but with a checksum stream 
instead of a file stream ;-)

Have a nice day,

Stpeh




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