On Thursday 04 January 2007 18:22, Dave Vasilevsky wrote:
> Ok, I've looked into things a bit more, and I think the best thing to
> do is to have separate text renderers on Mac OS X and Linux. For Linux
>
we can use SDL_Pango. For OS X, I think I can use ATSUI (Apple's text
> system) to draw into a bitmap, and then blit that to SDL. On Windows,
> is it best to use pango or the native windows renderer?
Having different subsystems for different plateforms does not sound very
maintainable to me. There is a big risk some linux guy updates something that
breaks OS X subsystem, while OS X maintainer is away. I'm afraid that in the
long run this will just make ports more difficult.
Steph
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