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Re: [glob2-devel] Add more language support #16391


From: ahmad sayed
Subject: Re: [glob2-devel] Add more language support #16391
Date: Thu, 4 Jan 2007 10:22:41 -0800 (PST)

There is other suggestion but i didn't test yet, fribidi add the fix to arabic shaping but it is still in their CVS, i'm gonna to test it as soon as possible

----- Original Message ----
From: Stéphane Magnenat <address@hidden>
To: Globulation2 development mailing list <address@hidden>
Sent: Thursday, January 4, 2007 8:20:04 PM
Subject: Re: [glob2-devel] Add more language support #16391

On Thursday 04 January 2007 18:22, Dave Vasilevsky wrote:
> Ok, I've looked into things a bit more, and I think the best thing to
> do is to have separate text renderers on Mac OS X and Linux. For Linux
> we can use SDL_Pango. For OS X, I think I can use ATSUI (Apple's text
> system) to draw into a bitmap, and then blit that to SDL. On Windows,
> is it best to use pango or the native windows renderer?

Having different subsystems for different plateforms does not sound very
maintainable to me. There is a big risk some linux guy updates something that
breaks OS X subsystem, while OS X maintainer is away. I'm afraid that in the
long run this will just make ports more difficult.

Steph

--
http://nct.ysagoon.com


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