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Re: [glob2-devel] Re: level 1 buildings not repairable?


From: Joe Wells
Subject: Re: [glob2-devel] Re: level 1 buildings not repairable?
Date: Thu, 12 Apr 2007 10:30:24 +0100
User-agent: Gnus/5.11 (Gnus v5.11) Emacs/22.0.50 (gnu/linux)

Stéphane Magnenat <address@hidden> writes:

>> When I discovered this bug, I remember repairing genuine level 1
>> buildings, not building sites.  (This was after a battle in which
>> several inns and hotels were damaged.)  So my big question is:  Why
>> did the code think my _buildings_ were building _sites_?
>
> The code does not, I do ; at least it was the case in the savegames of the 
> Config assert bug report.

That save game was made entirely by Kai on his own.

I'll try to find my auto save file which exhibits this problem.

-- 
Joe




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