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Re: level 1 buildings not repairable? (was: [glob2-devel] assert comment


From: Cyrille Dunant
Subject: Re: level 1 buildings not repairable? (was: [glob2-devel] assert commented in alpha22)
Date: Thu, 12 Apr 2007 09:55:46 +0200
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On Thursday 12 April 2007 09.46:59 Stéphane Magnenat wrote:
> On Thursday 12 April 2007 09:35:33 Joe Wells wrote:
> > Stéphane Magnenat <address@hidden> writes:
> > > Those functions call the one that triggers the assert. But the
> > > problem, as far as I've traced it, is that a level 1 building site
> > > is in repair mode, which is forbidden, because it does not have a
> > > previous building and thus the assert is triggered because previous
> > > building lookup returns -1.
> >
> > I'm confused.  I discovered this bug repairing level 1 buildings.  Are
> > you saying that level 1 buildings are not supposed to be repairable?
>
> No, I say that *building sites* are not supposed to be reparable, and that
> implies that if they are, and they are level one, nasty things happen
> because it does not have a previous building.
>
> Steph

My bet is that someone made building sites reparable, or got rid of an if...

But that is pure guess.

-- 
-- Cyrille Dunant
-- EPFL-IMX-LMC 
--

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