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Re: [glob2-devel] bugfixes


From: donkyhotay
Subject: Re: [glob2-devel] bugfixes
Date: Sun, 15 Apr 2007 12:54:11 -0700

So are we going to release this as a23 already? Probably a good idea, if
what we have is stable enough we should launch it and then wait for
bradley's engine rewrite that he is always talking about. The way he
talks about it makes me hesitant to implement anything until it's done. 



On Sun, 2007-04-15 at 21:39 +1200, Kieran P wrote:
> And because of what I reported, and what you fixed, Globulation has
> compiled on Windows finally. I'd say this bug day went well. Now its
> just up to the developers to fix whats on the bug tracker, commit bug
> fixes (no more new features until Alpha 24 or 0.9.0), then release
> Alpha 23. the current a22 is far too buggy to keep playing for weeks.
> 
> 
> 
> On 4/15/07, donkyhotay <address@hidden> wrote:
>         Maybe I'm just in the wrong time zone but I didn't really see
>         anyone 
>         troubleshooting glob2 except kieran on our bugfix day. Anyways
>         I cleaned
>         up the code to remove all the compiler warnings and also fixed
>         the bug
>         where custom unit settings are lost when a building upgrade is
>         canceled. 
>         
>         
>         
>         _______________________________________________
>         glob2-devel mailing list
>         address@hidden
>         http://lists.nongnu.org/mailman/listinfo/glob2-devel
> 
> 
> 
> -- 
> Kieran.P
> http://qlwiki.linuxsolutions.co.nz/





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