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Re: [glob2-devel] why areas on top of all other


From: Kieran P
Subject: Re: [glob2-devel] why areas on top of all other
Date: Thu, 26 Apr 2007 10:13:32 +1200

I like them on top as well, so they are easily visible. And as long as you can see under them, its fine.



On 4/26/07, Leo Wandersleb < address@hidden> wrote:
Bradley Arsenault wrote:
> I suppose then there is going to be disagreement. I would prefer the
> areas to be up. When I noticed they where being drawn under everything
> I changed it. It makes it impossible to know exactly where areas are.
> If they are under a building one won't know it. I found it very hard
> to work with forbidden areas near civilization.

Honestly I believe nobody should care about areas under buildings as the game doesn't neither.

 

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