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Re: [glob2-devel] Partial fix for lan games


From: Bradley Arsenault
Subject: Re: [glob2-devel] Partial fix for lan games
Date: Thu, 3 Jan 2008 10:15:25 -0500

On Jan 3, 2008 9:56 AM, Bradley Arsenault <address@hidden> wrote:
If thats what the problem is, then the solution is to use YOG client events, and simply have the LAN game screen wait for that particular YOGClientEvent to arrive.

Actually, just taking a look at the code, your fix is correct.


--
Extra cheese comes at a cost. Bradley Arsenault.
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