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Re: [glob2-devel] Is this project dead?


From: Leo Wandersleb
Subject: Re: [glob2-devel] Is this project dead?
Date: Sat, 28 Dec 2019 12:06:28 +1300
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:68.0) Gecko/20100101 Thunderbird/68.2.2

I could sponsor a dev for some time but not with an executive salary :D
If any IT students reading this feel like picking up the slack, get in touch.

On 12/26/19 3:50 PM, Kyle L wrote:
> The game isn't going to disappear. If we can find people who want to work on 
> it
> I can spend the time to put together a project plan to revitalize it, fix up 
> the
> networking code, fancier graphics, etc. I just don't have the time to pick up
> c++ again or learn how to do graphics design for fancy assets. The networking
> code always gave us a headache as you started to add more people so I would
> think that would be the first thing needing a revamp. What do the rest of you
> guys think?
>
> Kyle
>
> On Wed, Dec 25, 2019 at 6:48 PM Othniel Graichen <address@hidden
> <mailto:address@hidden>> wrote:
>
>     This game is alive. It is at map making stage. Players can create own 
> maps,
>     upload to yoga and share custom levels. Please do not remove.
>
>     On Wed, Dec 25, 2019, 6:46 AM <address@hidden
>     <mailto:address@hidden>> wrote:
>
>         Seems like everyone is moving on to something different.
>
>         I could help making Globulation post-quantum secure... but I don't 
> know
>         if it could even apply^^
>
>         Have nice Holidays!
>
>         On 2019-12-25 08:18, Leo Wandersleb wrote:
>         > Happy Holidays everyone :D
>         >
>         > Yes, the code is quite massive and I think of doing modular rewrites
>         > from time
>         > to time. In Kotlin though :D
>         >
>         > I haven't done game development in years but the approach glob2 did 
> to
>         > deterministically compute all on all clients is beautiful and I 
> wonder
>         > how many
>         > players with how many units on how big a map would be doable today. 
> The
>         > game
>         > currently has a 1024 units per team, 16 teams limit but the map size
>         > was not
>         > allowing to get anywhere near such numbers given how wheat needs 
> water
>         > around
>         > ... oh, the memories :D
>         >
>         > Stephane I thought you were doing something with robots?
>         > I also started my little big time consuming project:
>         > https://walletscrutiny.com/
>         >
>         > Kind Regards,
>         >
>         > Leo
>         >
>         > On 12/24/19 11:10 PM, Stéphane Magnenat wrote:
>         >> A technical note here: one of the biggest hurdle to maintain and
>         >> evolve
>         >> Globulation's code was the hard to read and to understand state
>         >> machines for
>         >> unit and building behaviours. Modern technologies such as async
>         >> programming
>         >> could help massively with that.
>         >>
>         >> Should someone had time, nowadays we could dream of a Rust rewrite
>         >> with a web
>         >> assembly target and websocket networking.
>         >>
>         >> cheers all,
>         >>
>         >> Stéphane
>         >>
>         >> On 24 December 2019 00:45:51 CET, address@hidden
>         <mailto:address@hidden> wrote:
>         >>
>         >>     In 15 years someone will rediscover globulation and it will 
> become
>         >> the
>         >>     next mainstream AAA game ;)
>         >>
>         >>     On 2019-12-23 19:15, Othniel Graichen wrote:
>         >>
>         >>         Don't kill it I love this game.
>         >>
>         >>         On Mon, Dec 23, 2019, 12:22 PM Valentin Lorentz
>         >> <address@hidden <mailto:address@hidden>>
>         >>         wrote:
>         >>
>         >>             Hi,
>         >>
>         >>             Same reply as Kyle. Website works for me (I'm the 
> hoster,
>         >> btw) but
>         >>             the
>         >>             project is indeed inactive.
>         >>
>         >>             There have been some attempts to revive it in the 
> recent
>         >> past (see
>         >>             the
>         >>             mail archives
>         >> https://lists.nongnu.org/archive/html/glob2-devel/ ),
>         >>             but
>         >>             didn't go far, because of lack of time
>         >>
>         >>             On 23/12/2019 18:25, Kyle L wrote:
>         >>
>         >>                 The website is working for me. The project is
>         >> currently dormant
>         >>
>         >>             though. I
>         >>
>         >>                 don't think anyone has worked on it for quite some
>         >> time.
>         >>
>         >>                 Kyle
>         >>
>         >>                 On Mon, Dec 23, 2019 at 10:13 AM Masoud
>         >> <address@hidden <mailto:address@hidden>>
>         >>
>         >>             wrote:
>         >>
>         >>                     The webpage http://www.globulation2.org/ is 
> down.
>         >> Anyone working
>         >>
>         >>             on this
>         >>
>         >>                     game at the moment?
>         >>                     
>         >>
>         
> --------------------------------------------------------------------------------
>         >>                     glob2-devel mailing list
>         >>                     address@hidden
>         <mailto:address@hidden>
>         >>                     
>         >> https://lists.nongnu.org/mailman/listinfo/glob2-devel
>         >>
>         >>                 
>         >>
>         
> --------------------------------------------------------------------------------
>         >>                 glob2-devel mailing list
>         >>                 address@hidden <mailto:address@hidden>
>         >>                 
> https://lists.nongnu.org/mailman/listinfo/glob2-devel
>         >>
>         >>             
>         >>
>         
> --------------------------------------------------------------------------------
>         >>             glob2-devel mailing list
>         >>             address@hidden <mailto:address@hidden>
>         >>             https://lists.nongnu.org/mailman/listinfo/glob2-devel
>         >>
>         >>         
>         >>
>         
> --------------------------------------------------------------------------------
>         >>         glob2-devel mailing list
>         >>         address@hidden <mailto:address@hidden>
>         >>         https://lists.nongnu.org/mailman/listinfo/glob2-devel
>         >>
>         >>     
>         >>
>         
> --------------------------------------------------------------------------------
>         >>     glob2-devel mailing list
>         >>     address@hidden <mailto:address@hidden>
>         >>     https://lists.nongnu.org/mailman/listinfo/glob2-devel
>         >>
>         >>
>         >> --
>         >> http://stephane.magnenat.net
>         >>
>         >> _______________________________________________
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>         >> address@hidden <mailto:address@hidden>
>         >> https://lists.nongnu.org/mailman/listinfo/glob2-devel
>         >>
>         >
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