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Re: [gnugo-devel] Interface ?
From: |
Gunnar Farnebäck |
Subject: |
Re: [gnugo-devel] Interface ? |
Date: |
Tue, 25 Jan 2005 06:40:43 +0100 |
User-agent: |
EMH/1.14.1 SEMI/1.14.3 (Ushinoya) FLIM/1.14.2 (Yagi-Nishiguchi) APEL/10.3 Emacs/21.3 (sparc-sun-solaris2.9) MULE/5.0 (SAKAKI) |
Alain wrote:
> I found in the TODO that there is a need for a better interface.
> Well, what is needed, is there a page describing the needs.
That might be somewhat outdated, although there are always space for
improvements. Or phrased differently: the most pressing needs for the
developers have been solved, but nobody would mind a great new
interface.
> For me I would like to see
> - the game ;)
> - influence
> - strings
> - temperature
> - territory
> - hot points
A fair amount of debug information can be showed on a graphical board
by view.pike (in the regression directory) but not while playing. The
emacs interface (interface/gnugo.el) gives less information but can do
that while playing. Then there are a number of GUIs for playing but
without debug support.
/Gunnar