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Re: Pingu stuck and collision code


From: Ingo Ruhnke
Subject: Re: Pingu stuck and collision code
Date: 13 Sep 2002 21:31:15 +0200
User-agent: Gnus/5.09 (Gnus v5.9.0) Emacs/21.2

Gervase Lam <address@hidden> writes:

> I think the problem comes from the fact that a normal Walker moves
> +1,+y pixel, where y is the height to be walked. However, when in
> walking mode as a bridger the Pingu moves +4,+2 and so could by-pass
> any problems.

We should really unify the collision and walk code a bit, moving a
pingu 2 pixels or more at a time without error checking can be a good
way to create bugs. The slider actions currently suffers a similar
problem.

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