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Re: [PATCH v2 15/18] ui/sdl: try to instantiate the matching opengl rend
From: |
Daniel P . Berrangé |
Subject: |
Re: [PATCH v2 15/18] ui/sdl: try to instantiate the matching opengl renderer |
Date: |
Fri, 10 Mar 2023 10:02:29 +0000 |
User-agent: |
Mutt/2.2.9 (2022-11-12) |
On Tue, Mar 07, 2023 at 03:56:34PM +0400, marcandre.lureau@redhat.com wrote:
> From: Marc-André Lureau <marcandre.lureau@redhat.com>
>
> User can still bypass the QEMU choice with SDL_RENDER_DRIVER environment
> variable. (for some reason, specifying a driver disables batching and
> breaks rendering, so enable it explicitly)
What problem is this change actually fixing ? Can you explain here.
>
> Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
> ---
> ui/sdl2.c | 11 +++++++++++
> 1 file changed, 11 insertions(+)
>
> diff --git a/ui/sdl2.c b/ui/sdl2.c
> index 592eca3e1c..e83ea53628 100644
> --- a/ui/sdl2.c
> +++ b/ui/sdl2.c
> @@ -99,7 +99,18 @@ void sdl2_window_create(struct sdl2_console *scon)
> surface_width(scon->surface),
> surface_height(scon->surface),
> flags);
> + if (scon->opengl) {
> + const char *driver = "opengl";
> +
> + if (scon->opts->gl == DISPLAYGL_MODE_ES) {
> + driver = "opengles2";
> + }
> +
> + SDL_SetHint(SDL_HINT_RENDER_DRIVER, driver);
> + SDL_SetHint(SDL_HINT_RENDER_BATCHING, "1");
> + }
> scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
> +
> if (scon->opengl) {
> scon->winctx = SDL_GL_CreateContext(scon->real_window);
> }
> --
> 2.39.2
>
With regards,
Daniel
--
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- Re: [PATCH v2 11/18] ui/sdl: get the GL context from the window, (continued)
- [PATCH v2 12/18] ui/shader: fix #version directive must occur on first line, marcandre . lureau, 2023/03/07
- [PATCH v2 15/18] ui/sdl: try to instantiate the matching opengl renderer, marcandre . lureau, 2023/03/07
- Re: [PATCH v2 15/18] ui/sdl: try to instantiate the matching opengl renderer,
Daniel P . Berrangé <=
- [PATCH v2 16/18] ui: introduce egl_init(), marcandre . lureau, 2023/03/07
- [PATCH v2 17/18] ui/dbus: do not require opengl & gbm, marcandre . lureau, 2023/03/07
- [PATCH v2 18/18] ui/dbus: restrict opengl to gbm-enabled config, marcandre . lureau, 2023/03/07
- Re: [PATCH v2 00/18] ui: dbus & misc fixes, Marc-André Lureau, 2023/03/09