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Re: [PATCH v2 16/18] ui: introduce egl_init()
From: |
Daniel P . Berrangé |
Subject: |
Re: [PATCH v2 16/18] ui: introduce egl_init() |
Date: |
Fri, 10 Mar 2023 10:06:19 +0000 |
User-agent: |
Mutt/2.2.9 (2022-11-12) |
On Tue, Mar 07, 2023 at 03:56:35PM +0400, marcandre.lureau@redhat.com wrote:
> From: Marc-André Lureau <marcandre.lureau@redhat.com>
>
> Future patches will introduce EGL support on win32 (too late for 8.0
> though). Having a common place for EGL initialization and error handling
> will make it simpler.
>
> Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
> ---
> include/ui/egl-helpers.h | 2 ++
> ui/dbus.c | 7 +------
> ui/egl-headless.c | 16 ++++++++--------
> ui/egl-helpers.c | 25 +++++++++++++++++++++++++
> ui/spice-core.c | 7 +------
> 5 files changed, 37 insertions(+), 20 deletions(-)
>
> diff --git a/include/ui/egl-helpers.h b/include/ui/egl-helpers.h
> index c92dd90e33..53d953ddf4 100644
> --- a/include/ui/egl-helpers.h
> +++ b/include/ui/egl-helpers.h
> @@ -65,4 +65,6 @@ int qemu_egl_init_dpy_mesa(EGLNativeDisplayType dpy,
> DisplayGLMode mode);
> EGLContext qemu_egl_init_ctx(void);
> bool qemu_egl_has_dmabuf(void);
>
> +bool egl_init(const char *rendernode, DisplayGLMode mode, Error **errp);
> +
> #endif /* EGL_HELPERS_H */
> diff --git a/ui/dbus.c b/ui/dbus.c
> index f529928f0b..ebf03bd84d 100644
> --- a/ui/dbus.c
> +++ b/ui/dbus.c
> @@ -451,12 +451,7 @@ early_dbus_init(DisplayOptions *opts)
> DisplayGLMode mode = opts->has_gl ? opts->gl : DISPLAYGL_MODE_OFF;
>
> if (mode != DISPLAYGL_MODE_OFF) {
> - if (egl_rendernode_init(opts->u.dbus.rendernode, mode) < 0) {
> - error_report("dbus: render node init failed");
> - exit(1);
> - }
> -
> - display_opengl = 1;
> + egl_init(opts->u.dbus.rendernode, mode, &error_fatal);
> }
>
> type_register(&dbus_vc_type_info);
> diff --git a/ui/egl-headless.c b/ui/egl-headless.c
> index ae07e91302..ef70e6a18e 100644
> --- a/ui/egl-headless.c
> +++ b/ui/egl-headless.c
> @@ -1,7 +1,7 @@
> #include "qemu/osdep.h"
> #include "qemu/error-report.h"
> #include "qemu/module.h"
> -#include "sysemu/sysemu.h"
> +#include "qapi/error.h"
> #include "ui/console.h"
> #include "ui/egl-helpers.h"
> #include "ui/egl-context.h"
> @@ -191,21 +191,21 @@ static const DisplayGLCtxOps eglctx_ops = {
>
> static void early_egl_headless_init(DisplayOptions *opts)
> {
> - display_opengl = 1;
> + DisplayGLMode mode = DISPLAYGL_MODE_ON;
> +
> + if (opts->has_gl) {
> + mode = opts->gl;
> + }
> +
> + egl_init(opts->u.egl_headless.rendernode, mode, &error_fatal);
> }
>
> static void egl_headless_init(DisplayState *ds, DisplayOptions *opts)
> {
> - DisplayGLMode mode = opts->has_gl ? opts->gl : DISPLAYGL_MODE_ON;
> QemuConsole *con;
> egl_dpy *edpy;
> int idx;
>
> - if (egl_rendernode_init(opts->u.egl_headless.rendernode, mode) < 0) {
> - error_report("egl: render node init failed");
> - exit(1);
> - }
> -
> for (idx = 0;; idx++) {
> DisplayGLCtx *ctx;
Why isn't the egl_init() call being made from this egl_headless_init
method, so egl_rendernode_init() is called at the same logical point
as before this change ?
> diff --git a/ui/egl-helpers.c b/ui/egl-helpers.c
> index 10772b6471..36b4fc51d9 100644
> --- a/ui/egl-helpers.c
> +++ b/ui/egl-helpers.c
> @@ -19,6 +19,8 @@
> #include "qemu/error-report.h"
> #include "ui/console.h"
> #include "ui/egl-helpers.h"
> +#include "sysemu/sysemu.h"
> +#include "qapi/error.h"
>
> EGLDisplay *qemu_egl_display;
> EGLConfig qemu_egl_config;
> @@ -569,3 +571,26 @@ EGLContext qemu_egl_init_ctx(void)
>
> return ectx;
> }
> +
> +bool egl_init(const char *rendernode, DisplayGLMode mode, Error **errp)
> +{
> + ERRP_GUARD();
> +
> + if (mode == DISPLAYGL_MODE_OFF) {
> + error_setg(errp, "egl: turning off GL doesn't make sense");
> + return false;
> + }
> +
> +#ifdef CONFIG_GBM
> + if (egl_rendernode_init(rendernode, mode) < 0) {
> + error_setg(errp, "egl: render node init failed");
> + return false;
> + }
> +#else
> + error_setg(errp, "egl: not available on this platform");
> + return false;
> +#endif
> +
> + display_opengl = 1;
> + return true;
> +}
Surely this is going to result in compile errors when !CONFIG_GBM
because these two lines are going to be flagged as unreachable
code, due to the 'return false' in the #else branch.
> diff --git a/ui/spice-core.c b/ui/spice-core.c
> index 76f7c2bc3d..b05c830086 100644
> --- a/ui/spice-core.c
> +++ b/ui/spice-core.c
> @@ -820,12 +820,7 @@ static void qemu_spice_init(void)
> "incompatible with -spice port/tls-port");
> exit(1);
> }
> - if (egl_rendernode_init(qemu_opt_get(opts, "rendernode"),
> - DISPLAYGL_MODE_ON) != 0) {
> - error_report("Failed to initialize EGL render node for SPICE
> GL");
> - exit(1);
> - }
> - display_opengl = 1;
> + egl_init(qemu_opt_get(opts, "rendernode"), DISPLAYGL_MODE_ON,
> &error_fatal);
> spice_opengl = 1;
> }
> #endif
> --
> 2.39.2
>
With regards,
Daniel
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- [PATCH v2 14/18] ui/sdl: add optional logging when _SDL_DEBUG is set, (continued)
- [PATCH v2 12/18] ui/shader: fix #version directive must occur on first line, marcandre . lureau, 2023/03/07
- [PATCH v2 15/18] ui/sdl: try to instantiate the matching opengl renderer, marcandre . lureau, 2023/03/07
- [PATCH v2 16/18] ui: introduce egl_init(), marcandre . lureau, 2023/03/07
- Re: [PATCH v2 16/18] ui: introduce egl_init(),
Daniel P . Berrangé <=
- [PATCH v2 17/18] ui/dbus: do not require opengl & gbm, marcandre . lureau, 2023/03/07
- [PATCH v2 18/18] ui/dbus: restrict opengl to gbm-enabled config, marcandre . lureau, 2023/03/07
- Re: [PATCH v2 00/18] ui: dbus & misc fixes, Marc-André Lureau, 2023/03/09