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From: | Kai Sterker |
Subject: | Re: Re: Re: [Adonthell-devel] Re: Brief update on XML/CMake |
Date: | Thu, 26 Oct 2006 18:00:03 -0700 |
On 10/26/06, Tyler Nielsen <address@hidden> wrote:
Sprite is a collection of animations that one object can do. Animation is a sequence of frames. Frame is one png.
Agreed.
The way it's set up in code now, animation is used for sprite and/or animation in most places. I see it working that each file contains one sprite, and as such contains all the things that sprite can do.
That's even better then what I had in mind :-). So sorry for my confusion, but I had mistaken the array where you store all animations for the animation cache ... Kai
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