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Re: [Adonthell-devel] GUI question
From: |
Josh Glover |
Subject: |
Re: [Adonthell-devel] GUI question |
Date: |
Wed, 27 Oct 2010 08:06:59 +0200 |
On 26 October 2010 21:41, Kai Sterker <address@hidden> wrote:
> Would be cool if you could try the new implementation. Sorry if I was
> too fast to give you a chance to debug. But the issue suddenly was
> clear to me (I hope!) and I just had to give it another look.
Will do. Don't worry about being too fast--I was still working on some
code to understand how joysticks work in SDL in general so that I
would be ready to tackle the issue in our codebase. :)
I'll try it out as soon as I can and let you know if it worked. I
should also try my gamepad in analog mode, to give the code more of a
workout. :)
Cheers,
Josh
- Re: [Adonthell-devel] GUI question, (continued)
- Re: [Adonthell-devel] GUI question, Josh Glover, 2010/10/17
- Re: [Adonthell-devel] GUI question, Josh Glover, 2010/10/20
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- Re: [Adonthell-devel] GUI question, Josh Glover, 2010/10/22
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- Re: [Adonthell-devel] GUI question, Josh Glover, 2010/10/24
- Re: [Adonthell-devel] GUI question, Kai Sterker, 2010/10/24
- Re: [Adonthell-devel] GUI question, Kai Sterker, 2010/10/26
- Re: [Adonthell-devel] GUI question,
Josh Glover <=
Re: [Adonthell-devel] GUI question, Josh Glover, 2010/10/20