[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: gnustep-using game available as public beta
From: |
Sebastian Reitenbach |
Subject: |
Re: gnustep-using game available as public beta |
Date: |
Wed, 16 Nov 2011 10:02:58 +0100 |
User-agent: |
SOGoMail 1.3.9 |
On Wednesday, November 16, 2011 03:55 CET, Julian Mayer <julian@corecode.at>
wrote:
> hey gnusteppers
>
> the reason why i've been filing gnustep bugs like a madman the past few weeks
> is that i've been porting a game from the mac to linux.
>
> i want to thank everyone involved for your great fixes and help getting my
> app running (and deployed).
>
> despite the encountered bugs, the experience has been much better than i
> expected, thanks to your phenomenal support. i can personally confirm that
> SVN trunk is now exactly 1000% percent better for porting cocoa code than
> just a few weeks ago. i would also like to remark that porting a modern cocoa
> codebase would not have been possible without david's work on libobjc2/clang
> & blocks support. thanks.
>
> if any of you wants to have a look at what i've been building, i've been
> porting the game CoreBreach:
>
> http://corebreach.corecode.at/
>
> here is a binary package of the first linux beta with a bundled patched
> gnustep trunk version (32 & 64 bit):
>
> http://corebreach.corecode.at/CoreBreach-1.1-beta-linux.tar.bz2
>
> if it doesn't run look at the readme for the dependencies. if there are bugs
> in the package, i'd be happy to hear about them ;-)
>
> FYI, the main game "launcher" interface is using gnustep, then the actual
> gameplay uses a fullscreen SDL/OpenGL context, only using gnustep-base (and
> blocks for animation). after the game finishes the results/highscores are
> again displayed using gnustep/gui.
>
> i'd be happy to make the full version available to you once it is finished.
> just contact me privately. BTW, there is definite hope for getting the game
> code open sourced later on (about 10kloc game, 10kloc engine), if it ever
> breaks even.
Will there also be an OpenBSD version? I guess I have to wait until it might be
open source ;)
But when its open source, please don't forget to announce it here. I'd be happy
to add it to the OpenBSD ports tree.
cheers,
Sebastian
>
> bye, julian
>
> p.s. sorry the beta 1 has severely degraded texture quality. final version
> will look exactly 4 times as good.
Re: gnustep-using game available as public beta, Riccardo Mottola, 2011/11/16
Re: gnustep-using game available as public beta, Fred Kiefer, 2011/11/16
Re: gnustep-using game available as public beta, Germán Arias, 2011/11/20