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Re: [glob2-devel] half solved bug when using random maps


From: Andrew Sayers
Subject: Re: [glob2-devel] half solved bug when using random maps
Date: Fri, 25 Nov 2005 21:11:24 +0000
User-agent: Mutt/1.5.11

That's excellent news.  I'm not sure how the fix would translate into
the map rewrite, but the code is different enough that it shouldn't be
an issue.  In fact, why not leave gradients out of map files altogether,
and generate them when the game is first loaded?

        - Andrew




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