|
From: | Andrew Sayers |
Subject: | Re: [glob2-devel] the random map generator (big) |
Date: | Fri, 25 Nov 2005 21:32:59 +0000 |
User-agent: | Mutt/1.5.11 |
I think I understand roughly the theory now. The idea that it's based on a blur algorithm is what I really needed to know - that seems to be the source of the most complex mathematical parts of the code. Thanks, - Andrew
[Prev in Thread] | Current Thread | [Next in Thread] |