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Re: [glob2-devel] smart time-dividing computation of resource gradients
From: |
Andrew Sayers |
Subject: |
Re: [glob2-devel] smart time-dividing computation of resource gradients idea (new) |
Date: |
Fri, 25 Nov 2005 22:50:45 +0000 |
User-agent: |
Mutt/1.5.11 |
In the long-term, I'd like to make it easier to add new types of
resource, and change the properties of current resource types, so I'm a
bit suspicious about hard-wiring rules into the code about which
resources should be updated more often.
That said, the underlying assumption does suggest a simpler and more
general solution - just don't update the gradients for resources that
aren't currently in use. For example, if all of your globs can swim,
except for the ones on the way to the pool, only update non-swim
gradients for the pool.
- Andrew
- Re: [glob2-devel] half solved bug when using random maps, (continued)
- Re: [glob2-devel] half solved bug when using random maps, Stéphane Magnenat, 2005/11/25
- Re: [glob2-devel] half solved bug when using random maps, Andrew Sayers, 2005/11/25
- [glob2-devel] the random map generator (big), Nuage, 2005/11/25
- Re: [glob2-devel] the random map generator (big), Andrew Sayers, 2005/11/25
- Re: [glob2-devel] the random map generator (big), Matthew Marshall, 2005/11/26
- [glob2-devel] Optimisation of the gradients. Pointer vs integers., Nuage, 2005/11/25
- Re: [glob2-devel] Optimisation of the gradients. Pointer vs integers., Andrew Sayers, 2005/11/25
- [glob2-devel] smart time-dividing computation of resource gradients idea (new), Nuage, 2005/11/25
- Re: [glob2-devel] smart time-dividing computation of resource gradients idea (new),
Andrew Sayers <=
- [glob2-devel] speedup possible on resource gradients, Nuage, 2005/11/25
- Re: [glob2-devel] speedup possible on resource gradients, Andrew Sayers, 2005/11/26
- Re: [glob2-devel] speedup possible on resource gradients, Nuage, 2005/11/27
- Re: [glob2-devel] speedup possible on resource gradients, Andrew Sayers, 2005/11/27
- [glob2-devel] resource gradients, Nuage, 2005/11/25