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Re: [glob2-devel] Explorer attacks


From: Leo Wandersleb
Subject: Re: [glob2-devel] Explorer attacks
Date: Sun, 15 Jan 2006 14:20:45 +0100
User-agent: Mozilla Thunderbird 1.0.7 (X11/20050923)

i guess we agreed on making towers air-defend? i'm opposed to making warship-explorers weaker than baby ones.

2nd: i guess we want to have the possibility to fend off these spies as now you can have total knowledge on what is going on with some explorers so attacks should never surprise you (you will find out when your opponent has high schools)

Bradley Arsenault wrote:
Explorer attacks are very cruel, and very difficult to defend against.
May I suggest that explorers have a higher attack rating, and that
explorers that are attacking buildings have a defense loss?

An unexpected explorer attack can wipe a person out very quickly, and
defending against it is a matter of making atleast 1 explorer for each
attacking explorer because its even, so you need to put your swarms
into high gear, which sometimes isn't enough, because the explorers
can destroy your swarm so quickly if theres enough of them.


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