> That is the problem and thats what I'm trying to do allready, and its
> not easy. The conversion would require importing from the old
> structures to the new structures. This means retaining all the code
> for the old structures, and all of the code for the old game saves,
> and interpolating this code with the new code. This gets really messy
> really quick and defeats the purpose of re-organizing the code in the
> first place (which was to avoid hack fixes).
Oh, well dont worry about it then. Not many people would play games between
version IMO. I know I don't. So breaking compatibility with those old Auto
saves if fine. Just code something which can say "file incompatible" though,
so they don't play and report lots of bugs :P
> If you feel like you want to do an Alpha 23 release, by all means make
> a release candidate and get it started. I'm sure you can handle
> managing this release. :)
I'd be happy to release it (along with Windows and Mandriva at the same
time). Again though, I'd like to see some of the bugs fixed :D The only
realy thing thats changed since a22 was a fix for mingw and a few graphical
changes. No major bug fixes.