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[glob2-devel] Re: what was the cause of repair bug?


From: Joe Wells
Subject: [glob2-devel] Re: what was the cause of repair bug?
Date: Tue, 17 Apr 2007 01:48:32 +0100
User-agent: Gnus/5.11 (Gnus v5.11) Emacs/22.0.50 (gnu/linux)

"Bradley Arsenault" <address@hidden> writes:

> The bug was caused by a logic error. If you notice how the MapEditor
> document in the wiki describes building levels (with construction
> sites on even numbers starting at 0), my code would take the previous
> level on a level 1 construction site, which is -1, when instead it
> should be taking the current level.

I am confused.  The problem was happening when repairing normal
buildings (with level number 1?).  How did they get to be considered
construction sites (with level number 0?)?  Your description makes it
sound like there is another bug.

-- 
Joe




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