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[glob2-devel] Net Engine Update!


From: Bradley Arsenault
Subject: [glob2-devel] Net Engine Update!
Date: Wed, 27 Jun 2007 23:21:47 -0400

I've been doing lots of thinking, restructuring, coding, fixing, and a few last purges of unused code. The new net engine is feature complete. There are a few known bugs that I am working out (such as the desychronization.txt file going to 2 gb, and the exit button not working quite right), but it will be done in a couple days.

So I'm wondering how we should work this as part of merging it back into the master? I have kept my branch up-to-date with the master so it should be fairly simple. In terms of the ramifications of the changes, heres the list:

1) Old maps and game saves are no longer compatible. There is copy and paste functionality that will make re-making maps very quick, but it still has to be done
2) Old networking is no longer compatible. We can make a new server to run side by side with the existing one to cater to our tests

If people don't object then i might just merge back into the master with my changes after the last remaining bug fixes.

--
Really. I'm not lieing. Bradley Arsenault.
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