> Well, in response to the many emails I get, someone actually followed
> through. They have made a music sample for the game. I like it, but we all
> need to decide.
>
> Its very upbeat and catchy, but does it suit the game and if so where?
As always I think that it has not the quality of our music. It gets annoying
after hearing it three times in a loop. By the way: the beginning and the end
don't fit, so looping it is not smooth.
I would like to have additional glob2 music downloadable which will not be part
of glob2 packages. Users should decide for them self whether a song fits the
game, comment and recommend it or even provide it.
I see this exactly as I see glob2 maps.
> This is also a sample. I beleive the person who made this would be willing
> to contribute sound effects and other music to the game to bring more life
> to it!
If I remember it correctly, Steph wrote sometime ago that sound effects are
easy to implement. I would welcome sound effects.
> Thats what 1.0.0 is about? Reviving the game?
I thought 1.0. is about creating a game that does not crash.
> (the old music gets annoying after a while, we need something that it can
> change to ;) )
A user-friendly way to change our music (probably against their own) would
be nice.
> (I've also got another request to make some music, I'll let you know how
> that one gets on !)
As a comment on Bradley and Leo:
Science-fictional techno kind of music can be advantageous, when I think of the
starcraft 2 release this year.
--
Kai Antweiler
Our music could instead of looping, be more traditional if we wanted. We have a list of tracks, they play in a random orrder, and simply fade inbetween eachother. The existing way glob2 does music probably isn't that easy to work with, from a composers perspective. Also, there was already a music contributation a while ago which was rejected. If music theming does get implemented, I'll use my gmail search ( :D ) to dig it up.