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Re: [Help-liquidwar6] Some random thoughts - Deathmatch idea


From: Christian Mauduit
Subject: Re: [Help-liquidwar6] Some random thoughts - Deathmatch idea
Date: Tue, 12 Jan 2010 10:37:31 +0100 (CET)
User-agent: SquirrelMail/1.4.15

Hi,

On Mon, January 11, 2010 9:11 pm, Ian wrote:
> What if, instead of counting deaths or ending the game after a preset
> time, you simply give a point to whomever is in the lead every minute (or
> 30 seconds or some adjustable amount), and, maybe, you lose a point (or
> more) whenever you die. The timer would then count down from 60 [or
> whatever] seconds, and once it hits 0 seconds, the point is awarded. If
I really like this idea, indeed it's a bit like doing a mathematical
"integral" of how many fighters there are on the map. Sort of rewarding
the guy who's hanging arround with the biggest blob for the longer time.

Thanks for the idea!

Christian.

-- 
Christian Mauduit <address@hidden> - http://deca.ufoot.org ___ __/\__
Liquid War 6 - http://www.gnu.org/software/liquidwar6      / _")\~ \~/
"Les amis de la vérité sont ceux qui la cherchent et non _/ /   /_ o_\
ceux qui se vantent de l'avoir trouvée" - Condorcet     (__/      \/





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