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From: | Marco Scheurer |
Subject: | Re: [gnugo-devel] 261 games 3.1.31 vs 3.1.32 |
Date: | Mon, 22 Apr 2002 12:23:05 +0200 |
On Friday, April 19, 2002, at 09:05 pm, <address@hidden> wrote:
By strange, I was thinking about cases where both GNU Go instances seem to avoid contacts and fights and make many extensions (ikken tobi, kogeima, kosumi...). This sometimes result, after 50 or so moves, in a large spread of "loose" stones all over the board, with patterns that seem unnatural to me, or at least very different from what I see in human games. Am I making sense? And if so, this is probably to beI think we'd have to discuss particular examples.
Attached is a game played by GNU Go 3.1.32 against itself that I find strange or unnatural (but again, as a weak player my judgement is subject to caution). Look at the situation on the board, the pattern of stones, between moves 40 and 60.
ikken-tobi.sgf
Description: Binary data
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