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[PATCH 02/10] accel/tcg: move cpu_reloading_memory_map into cpu-exec-sof


From: Alex Bennée
Subject: [PATCH 02/10] accel/tcg: move cpu_reloading_memory_map into cpu-exec-softmmu
Date: Mon, 20 Mar 2023 10:10:27 +0000

This doesn't save much as cpu-exec-common still needs to be built
per-target for its knowledge of CPUState but this helps with keeping
things organised.

Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
---
 accel/tcg/cpu-exec-common.c  | 30 ----------------------
 accel/tcg/cpu-exec-softmmu.c | 50 ++++++++++++++++++++++++++++++++++++
 accel/tcg/meson.build        | 10 ++++++++
 3 files changed, 60 insertions(+), 30 deletions(-)
 create mode 100644 accel/tcg/cpu-exec-softmmu.c

diff --git a/accel/tcg/cpu-exec-common.c b/accel/tcg/cpu-exec-common.c
index e7962c9348..c6b0ad303e 100644
--- a/accel/tcg/cpu-exec-common.c
+++ b/accel/tcg/cpu-exec-common.c
@@ -32,36 +32,6 @@ void cpu_loop_exit_noexc(CPUState *cpu)
     cpu_loop_exit(cpu);
 }
 
-#if defined(CONFIG_SOFTMMU)
-void cpu_reloading_memory_map(void)
-{
-    if (qemu_in_vcpu_thread() && current_cpu->running) {
-        /* The guest can in theory prolong the RCU critical section as long
-         * as it feels like. The major problem with this is that because it
-         * can do multiple reconfigurations of the memory map within the
-         * critical section, we could potentially accumulate an unbounded
-         * collection of memory data structures awaiting reclamation.
-         *
-         * Because the only thing we're currently protecting with RCU is the
-         * memory data structures, it's sufficient to break the critical 
section
-         * in this callback, which we know will get called every time the
-         * memory map is rearranged.
-         *
-         * (If we add anything else in the system that uses RCU to protect
-         * its data structures, we will need to implement some other mechanism
-         * to force TCG CPUs to exit the critical section, at which point this
-         * part of this callback might become unnecessary.)
-         *
-         * This pair matches cpu_exec's rcu_read_lock()/rcu_read_unlock(), 
which
-         * only protects cpu->as->dispatch. Since we know our caller is about
-         * to reload it, it's safe to split the critical section.
-         */
-        rcu_read_unlock();
-        rcu_read_lock();
-    }
-}
-#endif
-
 void cpu_loop_exit(CPUState *cpu)
 {
     /* Undo the setting in cpu_tb_exec.  */
diff --git a/accel/tcg/cpu-exec-softmmu.c b/accel/tcg/cpu-exec-softmmu.c
new file mode 100644
index 0000000000..2318dd8c7d
--- /dev/null
+++ b/accel/tcg/cpu-exec-softmmu.c
@@ -0,0 +1,50 @@
+/*
+ *  Emulator main CPU execution loop, softmmu bits
+ *
+ *  Copyright (c) 2003-2005 Fabrice Bellard
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "qemu/osdep.h"
+#include "hw/core/cpu.h"
+#include "sysemu/cpus.h"
+
+void cpu_reloading_memory_map(void)
+{
+    if (qemu_in_vcpu_thread() && current_cpu->running) {
+        /* The guest can in theory prolong the RCU critical section as long
+         * as it feels like. The major problem with this is that because it
+         * can do multiple reconfigurations of the memory map within the
+         * critical section, we could potentially accumulate an unbounded
+         * collection of memory data structures awaiting reclamation.
+         *
+         * Because the only thing we're currently protecting with RCU is the
+         * memory data structures, it's sufficient to break the critical 
section
+         * in this callback, which we know will get called every time the
+         * memory map is rearranged.
+         *
+         * (If we add anything else in the system that uses RCU to protect
+         * its data structures, we will need to implement some other mechanism
+         * to force TCG CPUs to exit the critical section, at which point this
+         * part of this callback might become unnecessary.)
+         *
+         * This pair matches cpu_exec's rcu_read_lock()/rcu_read_unlock(), 
which
+         * only protects cpu->as->dispatch. Since we know our caller is about
+         * to reload it, it's safe to split the critical section.
+         */
+        rcu_read_unlock();
+        rcu_read_lock();
+    }
+}
diff --git a/accel/tcg/meson.build b/accel/tcg/meson.build
index aeb20a6ef0..bdc086b90d 100644
--- a/accel/tcg/meson.build
+++ b/accel/tcg/meson.build
@@ -1,3 +1,9 @@
+#
+# Currently most things here end up in specific_ss eventually because
+# they need knowledge of CPUState. Stuff that that doesn't can live in
+# common user, softmmu or overall code
+#
+
 tcg_ss = ss.source_set()
 tcg_ss.add(files(
   'tcg-all.c',
@@ -9,6 +15,7 @@ tcg_ss.add(files(
   'translate-all.c',
   'translator.c',
 ))
+
 tcg_ss.add(when: 'CONFIG_USER_ONLY', if_true: files('user-exec.c'))
 tcg_ss.add(when: 'CONFIG_SOFTMMU', if_false: files('user-exec-stub.c'))
 tcg_ss.add(when: 'CONFIG_PLUGIN', if_true: [files('plugin-gen.c')])
@@ -27,3 +34,6 @@ tcg_module_ss.add(when: ['CONFIG_SOFTMMU', 'CONFIG_TCG'], 
if_true: files(
   'tcg-accel-ops-icount.c',
   'tcg-accel-ops-rr.c',
 ))
+
+# Common softmmu code
+softmmu_ss.add(files('cpu-exec-softmmu.c'))
-- 
2.39.2




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