|
From: | David White |
Subject: | Re: [Wesnoth-dev] More Thoughts on Knalgans |
Date: | Mon, 28 Feb 2005 07:02:16 -0600 |
User-agent: | Mozilla Thunderbird 0.8 (Windows/20040913) |
Asa Swain wrote:
I think a better solution to this problem that doesn't have dramatic effects on other aspects of the game would be to make a new underground terrain that is an alias of cave.My thoughts on dwarves: I like the idea of dwarves getting 40% defense in grassland becuase dirt is an alias of grassland and dirt is a terrain that is often common underground. Why should dwarves be so terrible when fighting on dirt? Removing dirt limits the types of terrains a scenario designer can use underground if they want some variation besides more cave floor. But I dislike using dirt and then have dwarves suck when fighting on it.
Or make a few more underground terrains just so we can have some diversity in underground battles.
I concur. I think that if we make ulfserkers decently powerful, the dwarves might not have such a problem against poison, because I would imagine an Ulfserker as a very good unit to use against assassins.I like the idea of ulf/berserkers using berserk only when attacking. I also think that their attack should be buffed a bit, perhaps to 5-4 at level 1. Ulfserkers are killed so easily right now, if we make berserk only happen when attacking they will probably still be weak after they kill another unit and thus easy to kill in return, but at least the player hassome chance of keeping them alive.
I don't think dwarven guardmen are as powerful defenders as woses, why should they be crippled to 3 movement? Why not give them 4 movement like other dwarves so they can be more mobile and actually be useful?
I agree.
I think we should try other changes suggested before deciding whether the dwarves need this new unit.Also I'm rather dubious about this new dwarven smith. The dwarven runemaster has been around for a long time and all of a sudden there's a lot of interest in the unit? A melee magical attack is different but do the dwarves really need a magicalunit like every other race?
David
[Prev in Thread] | Current Thread | [Next in Thread] |