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Re: [Adonthell-devel] Rewriting C++ base code
From: |
Alexandre Courbot |
Subject: |
Re: [Adonthell-devel] Rewriting C++ base code |
Date: |
Thu, 24 Jul 2003 14:59:57 +0200 |
User-agent: |
KMail/1.5 |
The patch looks good, there were effectively room for code improvements - I
just abstracted surface's destructor again. With the explanations I give in
my previous mail it should be clear why it is so.
One question though: why suppressing all the inclusions in gfx.h? It allowed
easy inclusion of the whole module by application developers, instead of
including all the other files they shouldn't know about. I agree that we
shouldn't include it from other files of the same module, but it allows the
outside to have a full view of the module simply by including this main
include file.
Apart from that, it's fine - I've applied similar changes to the other modules
(python, input). It's committed now.
Btw Kai - your OSX changes didn't break the compilation on Linux/i386 (just
succeeded compilation & testing)
Alex.
--
http://www.gnurou.org
- [Adonthell-devel] Rewriting C++ base code, Pélisson Fabien, 2003/07/23
- Re: [Adonthell-devel] Rewriting C++ base code, Alexandre Courbot, 2003/07/23
- Re: [Adonthell-devel] Rewriting C++ base code, Pélisson Fabien, 2003/07/24
- Re: [Adonthell-devel] Rewriting C++ base code, Alexandre Courbot, 2003/07/24
- Re: [Adonthell-devel] Rewriting C++ base code,
Alexandre Courbot <=
- Re: [Adonthell-devel] Rewriting C++ base code, Pélisson Fabien, 2003/07/24
- Re: [Adonthell-devel] Rewriting C++ base code, Kai Sterker, 2003/07/24
- Re: [Adonthell-devel] Rewriting C++ base code, Alexandre Courbot, 2003/07/25
- Re: [Adonthell-devel] Rewriting C++ base code, Kai Sterker, 2003/07/25
- Re: [Adonthell-devel] Rewriting C++ base code, Pélisson Fabien, 2003/07/25
- Re: [Adonthell-devel] Rewriting C++ base code, Micah J. Cowan, 2003/07/25
- Re: [Adonthell-devel] Rewriting C++ base code, Alexandre Courbot, 2003/07/25
- Re: [Adonthell-devel] Rewriting C++ base code, Kai Sterker, 2003/07/25