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Re: [glob2-devel] New gameplay element idea


From: Kyle Lutze
Subject: Re: [glob2-devel] New gameplay element idea
Date: Mon, 05 Dec 2005 17:44:34 -0800
User-agent: Mozilla Thunderbird 1.0.7 (X11/20051022)

for the obelisks, what about having them work by having to have multiple ones, and units can pass through them freely to get to their destination faster. Can't teleport to random spots, and must be of a certain level in school to do it, 3?

Kyle




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