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Re: [glob2-devel] New gameplay element idea


From: Leo Wandersleb
Subject: Re: [glob2-devel] New gameplay element idea
Date: Tue, 06 Dec 2005 03:06:18 +0100
User-agent: Mozilla Thunderbird 1.0.7 (X11/20050923)

Kyle Lutze wrote:
for the obelisks, what about having them work by having to have multiple ones, and units can pass through them freely to get to their destination faster. Can't teleport to random spots,

i thought it was meant that way.

and must be of a certain level in school to do it, 3?

that's what i would vote for (for a start)

Leo




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