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Re: [glob2-devel] Cheap trick :p
From: |
Matthew Marshall |
Subject: |
Re: [glob2-devel] Cheap trick :p |
Date: |
Mon, 23 Jan 2006 10:43:33 -0300 |
User-agent: |
KMail/1.9.1 |
On Sunday 22 January 2006 23:58, Bradley Arsenault wrote:
[snip description of game]
Hmm... You know, it would kindof be nice to have a replay function :D Perhaps
at 5x the speed and zoomed out to see the entire map. (Of course, not until
after 1.0...)
> It should allow a variablility in strategy, yes, but really, cheap
> tricks are just annoying, especially when there is nothing you can do
> but launch a full blown attack to counter them,
I think this is largely a matter of opinion. Anyway, _most_ maps don't allow
for something like this. And, it's pretty simple to modify a map to make the
stone separator wider.
> Another cheap trick is described in another thread, and imo that would
> be trully annoying, its an instant win.
I can't imagine anyone doing this, (at least more than once for kicks.) If
someone wants to play glob2, they will probably want a 'full' game. I don't
see it as much of a problem.
> I'm just saying that towers should not be able to shoot over
> resources, IE it can only attack units that could attack it back
> without having to walk out of its firing range (except for other
> buildings like walls which would be destroyed). You can't clear away
> stone and gain access to his towers to blow them, you need to go all
> the way around, and into his base, which is bassically a full blown
> attack if you want to get all the way through.
I think this would feel like an artificial restriction. Towers protected by
resources is just a strategical position.
MWM
- [glob2-devel] Cheap trick :p, Bradley Arsenault, 2006/01/22
- Re: [glob2-devel] Cheap trick :p, Matthew Marshall, 2006/01/22
- Re: [glob2-devel] Cheap trick :p, Bradley Arsenault, 2006/01/22
- Re: [glob2-devel] Cheap trick :p, Matthew Marshall, 2006/01/22
- Re: [glob2-devel] Cheap trick :p, Bradley Arsenault, 2006/01/22
- Re: [glob2-devel] Cheap trick :p,
Matthew Marshall <=
- Re: [glob2-devel] Cheap trick :p, Bradley Arsenault, 2006/01/23
- Re: [glob2-devel] Cheap trick :p, Matthew Marshall, 2006/01/23
- Re: [glob2-devel] Cheap trick :p, Bradley Arsenault, 2006/01/23
- Re: [glob2-devel] Cheap trick :p, Joey, 2006/01/23
- Re: [glob2-devel] Cheap trick :p, Kyle Lutze, 2006/01/23