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[glob2-devel] We must do a game, not an engine


From: Stéphane Magnenat
Subject: [glob2-devel] We must do a game, not an engine
Date: Wed, 25 Apr 2007 12:32:46 +0200
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Hi,

I've been reading comments on the net about glob2. The things people complain 
most about are not suboptimal unit allocation, but the lack of campaign and, 
at a lower level, gameplay.

We should really focus on making a cool game. The perfect engine is of less 
importance.

Steph

-- 
http://stephane.magnenat.net




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