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Re: [glob2-devel] We must do a game, not an engine
From: |
Stéphane Magnenat |
Subject: |
Re: [glob2-devel] We must do a game, not an engine |
Date: |
Wed, 25 Apr 2007 15:08:09 +0200 |
User-agent: |
KMail/1.9.6 |
> I'm quite happy that development in glob2 takes places.
> I don't like the idea of focusing the development.
> I don't have the impression that the current work is diffusing.
> If someone believes that the perfect engine is a good thing and wants
> to program it, I won't stop him.
> If our users demand better campaings, we should put this on the todo
> list and get the word out that we want some.
I don't say we should slow-down with the core engine. Yet Glob2 has a bad
tradition of people rewriting the core engine alone, disconnected from the
community, that leave afterwards. This leads to the next generation redoing
the same thing.
I don't want to refrain the motivation of anyone, but we should try to work on
the game side too, to make the game lovely to contribute to.
Some times ago, I added the ability to the old map edit to skin the units. The
new map edit does not implement this possibility. This is frustrating. While
this may look like a toy feature, but it allows for ambiance customization
(the idea was to have wild animals in the solo campaign).
Steph
--
http://stephane.magnenat.net
- [glob2-devel] We must do a game, not an engine, Stéphane Magnenat, 2007/04/25
- Re: [glob2-devel] We must do a game, not an engine, Kai Antweiler, 2007/04/25
- Re: [glob2-devel] We must do a game, not an engine,
Stéphane Magnenat <=
- Re: [glob2-devel] We must do a game, not an engine, Cyrille Dunant, 2007/04/25
- Re: [glob2-devel] We must do a game, not an engine, Kai Antweiler, 2007/04/25
- Re: [glob2-devel] We must do a game, not an engine, Cyrille Dunant, 2007/04/25
- Re: [glob2-devel] We must do a game, not an engine, Kai Antweiler, 2007/04/25
- Re: [glob2-devel] We must do a game, not an engine, Robert Martin, 2007/04/25
- Re: [glob2-devel] We must do a game, not an engine, Cyrille Dunant, 2007/04/25
- Re: [glob2-devel] We must do a game, not an engine, Robert Martin, 2007/04/25
- Re: [glob2-devel] We must do a game, not an engine, Leo Wandersleb, 2007/04/25
- Re: [glob2-devel] We must do a game, not an engine, Kieran P, 2007/04/25
- Re: [glob2-devel] We must do a game, not an engine, Cyrille Dunant, 2007/04/25