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Re: [Wesnoth-dev] Next release?
From: |
Jordà Polo |
Subject: |
Re: [Wesnoth-dev] Next release? |
Date: |
Sun, 14 Nov 2004 10:16:01 +0100 |
User-agent: |
Mutt/1.5.6+20040907i |
On Sun, Nov 14, 2004 at 08:52:19AM +0100, Guillaume Melquiond wrote:
> On Sat, 13 Nov 2004 20:04:39 -0600, David White
> I don't know how advanced Ayin's lobby rewrite (not just the widget as
> already present in CVS, but the underlying architecture) is. But I
> would like to see it finished. Indeed I hope it will solve all the
> synchronization/refresh problems at multiplayer game creation time.
> This polish is a must have for 1.0 imho.
Questions:
* How does the multiplayer-lobby rewrite affect the UI?
* How important is the UI polishing? Is it a 1.0 release stopper?
I think that there are some UI details that should be improved before
1.0 or 0.9 if possible (see multiplayer-lobby, slider widget...).
Re: [Wesnoth-dev] Next release?, David White, 2004/11/13
Re: [Wesnoth-dev] Next release?, Yann Dirson, 2004/11/14
Re: [Wesnoth-dev] Next release?, David White, 2004/11/14
Re: [Wesnoth-dev] Next release?, Yann Dirson, 2004/11/14