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[glob2-devel] scripting language


From: Bo Lorentsen
Subject: [glob2-devel] scripting language
Date: Mon, 23 May 2005 23:15:18 +0200
User-agent: Debian Thunderbird 1.0.2 (X11/20050331)

Hi ...

I have been following the "Creature AI" mail thread for a while (I am new in this list), and found the language part interesting as I maintain a small scripting language myself (http://lue.dk/prj/tea), to solve some internal jobs at work.

I like to know about the vision the future language in glob2 is ? (something about thead model and states ?)

This could be a nice way for me to be forced to look into the code, and maybe we could make a script/C++ interface that look much like each other, so moving code the scripting to C++ is more smoothly done.

Or, will this first be relevant in version 1.0 ++ ?

/BL




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