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Re: [glob2-devel] Gradients (again)


From: Stephane Magnenat
Subject: Re: [glob2-devel] Gradients (again)
Date: Sun, 25 Sep 2005 11:41:41 +0200
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Hi,

Just a general thougth about putting globules in buildings. My worry in this 
case is that to have the same swarming feeling (i.e. having lots of units 
walking everywhere like ants) more globules will have to be created, thus 
even slowing the game. Because managing idle globules and having a smooth 
development curve is part of the gameplay. I've the feeling that having 
constant ressources consumption (food) even for idle units is something 
realistic that adds ambiance to glob2. But perhaps I'm wrong and just too 
focused on conservatives glob2 ideas.

Steph




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