glob2-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [glob2-devel] features popularity


From: Martin Voelkle
Subject: Re: [glob2-devel] features popularity
Date: Mon, 9 Jan 2006 10:07:10 +0100

> 1) Explicit congestion management.
> Drawing areas where the globules would have to behave differently and follow a
> strict "drive on the right".
>
> 2) Obelisk
> The gradient computation cost of obelisk is not big.
>
> 3) Network rewrite
> With better latency and YOG games management.
>
> 4) Seed flag
> Like the clearing flag, but would drop resources.

In order: 4), 3)
I'm not much for 2)
1) should be solved by the pathfinding

Martin




reply via email to

[Prev in Thread] Current Thread [Next in Thread]