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Re: [glob2-devel] features popularity


From: Fernando J. Rodríguez (Herr Groucho)
Subject: Re: [glob2-devel] features popularity
Date: Mon, 9 Jan 2006 17:43:10 -0300
User-agent: KMail/1.7.2

El Lun 09 Ene 2006 05:51, Nuage escribió:
> What do you think is the next thing to do:
> 1) Explicit congestion management.
> 2) Obelisk
> 3) Network rewrite
> 4) Seed flag

What about adding sound events triggered when a building or unit is 
selected (different sounds depending on the state of the building or 
unit selected), when GUI elements are used, when units do something 
(harvesting, attacks, magic attacks, etc.), when buildings do 
something (defense tower shooting a stone, upgrades, destructions, 
etc.)?

It would add some ambieance to the game...

-- 
Herr Groucho

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