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Re: [glob2-devel] Revive Glob2 with a kickstarter


From: Leo Wandersleb
Subject: Re: [glob2-devel] Revive Glob2 with a kickstarter
Date: Tue, 17 Dec 2013 01:41:53 -0300
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:17.0) Gecko/20131005 Icedove/17.0.9

> P2P style may be the answer. You will need just a fixed ip (or dyndns pro 
> service) to let users connect and host lobby themselves.
> In the gnutella way for example.

The current glob2 has a meta server with the game running on each client. I
guess that is what you describe?

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