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Re: [glob2-devel] Revive Glob2 with a kickstarter
From: |
Stéphane Magnenat |
Subject: |
Re: [glob2-devel] Revive Glob2 with a kickstarter |
Date: |
Mon, 16 Dec 2013 14:36:44 +0100 |
User-agent: |
KMail/4.11.3 (Linux/3.5.0-18-generic; KDE/4.11.3; x86_64; ; ) |
Hi,
> If we really want to revive the game, I think we need to get something that
> carries momentum. Raising money on kickstarter would be a good start, but I
> don't have the time nor the expertise to run a good kickstarter campaign
> myself.
Of course we need enough dedicated competent people to carry out a revival,
but if we use a more accessible language than C++ for the game logic and do a
community-based consensual (and documented) design, the project should be much
more accessible to newcomers then current code base.
> Part of me thinks that the concept would be better served as a
> freemium-style business then as an open source project. All of the popular
> games these days are online based. Does anyone think the concept could be
> converted to mobile devices? Maybe reduce the emphasis on war and more
> economy building?
I see your point, but for me the open-source aspect is important, because I
think that an innovative game such as glob2 does profit from many inputs and I
like the idea of an open source.
Maybe the two are not incompatible, especially if the game is server-based
which implies cost anyway. When you speak about being online-based, do you
imagine a thin-client approach? If so, maybe it can even be browser-based,
using WebGL.
have a nice day,
Stéphane
--
http://stephane.magnenat.net
- Re: [glob2-devel] Revive Glob2 with a kickstarter, (continued)
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Linus Probert, 2013/12/15
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Leo Wandersleb, 2013/12/15
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Alex Sapp, 2013/12/15
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Alex K, 2013/12/15
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Leo Wandersleb, 2013/12/15
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Balajee R.C, 2013/12/15
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Bradley Arsenault, 2013/12/15
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Alex Sapp, 2013/12/15
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Quinn YQ Teh, 2013/12/15
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Alex Sapp, 2013/12/15
- Re: [glob2-devel] Revive Glob2 with a kickstarter,
Stéphane Magnenat <=
- Re: [glob2-devel] Revive Glob2 with a kickstarter, ., 2013/12/16
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Leo Wandersleb, 2013/12/16
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Leo Wandersleb, 2013/12/16
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Stéphane Magnenat, 2013/12/16
- Re: [glob2-devel] Revive Glob2 with a kickstarter, David Heiko Kolf, 2013/12/16
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Gregor Fabritius, 2013/12/16
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Leo Wandersleb, 2013/12/16
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Linus Probert, 2013/12/17
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Stéphane Magnenat, 2013/12/17
- Re: [glob2-devel] Revive Glob2 with a kickstarter, Bradley Arsenault, 2013/12/19